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Alt 17.07.16
Trader6666 Trader6666 ist offline
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Trader6666 befindet sich auf einem aufstrebenden Ast
Standard Probleme bei der Bufferauswertung

Moin Moin,


hab nen Indikator wo ich den Buffer nicht korrekt auslesen kann. Mir werden die Standartwerte für EMPTY_VALUE wiedergegeben. Was Graphiken angeht bin ich kompletter Laie , hab noch nie was mit ObjectCreate gemacht. Hab nur in den Docs den Wert gefunden. Aufrufen der Buffer 0-3 funktioniert auch , nur bräuchte ich Buffer 4 und 5 , hoffe jem kennt sich da aus und weiß Rat

LG

Code:
#property indicator_chart_window
#property indicator_buffers 8
#property indicator_color1  clrLime   // UpperLine
#property indicator_color2  clrRed    // LowerLine
#property indicator_color3  clrBlueViolet    // Target1
#property indicator_color4  clrOrange    // Target2
#property indicator_color5  clrDarkBlue  // BuyArrow
#property indicator_color6  clrYellow    // SellArrow
#property indicator_color7  clrMagenta   // BullDot
#property indicator_color8  clrWhite    // BearDot
#property indicator_width1  1
#property indicator_width2  1
#property indicator_width3  1
#property indicator_width4  1
#property indicator_width5  5  // BuyArrow
#property indicator_width6  5  // SellArrow
#property indicator_width7  1  // BullDot
#property indicator_width8  1  // BearDot


extern int    ZigZagDepth     = 5;
extern double RetraceDepthMin = 0.4;
extern double RetraceDepthMax = 1.0;
extern bool   ShowAllLines    = True;
extern bool   ShowAllBreaks   = True;
extern bool   ShowTargets     = True;
extern double Target1Multiply = 1.5;
extern double Target2Multiply = 3.0;
extern bool   HideTransitions = True;

// indicator buffers
double UpperLine[];
double LowerLine[];
double Target1[];
double Target2[];
double BuyArrow[];
double SellArrow[];
double BullDot[];
double BearDot[];

int    Size,Posi_Multi;
string Style;

double   firsthigh, firstlow, lasthigh, lastlow, prevhigh, prevlow, signalprice, brokenline,Posi,entryprice_L,entryprice_S;
datetime firsthightime, firstlowtime, lasthightime, lastlowtime, prevhightime, prevlowtime, signaltime;
datetime redrawtime;  // remember when the indicator was redrawn

int     signal,D;
#define NOSIG   0
#define BUYSIG  1
#define SELLSIG 2

//+------------------------------------------------------------------+
//| Custom indicator initialization function                         |
//+------------------------------------------------------------------+
int init()
{
int i;
for(i=0; i<=7; i++) SetIndexEmptyValue(i,EMPTY_VALUE);
if(ShowAllLines == True) SetIndexStyle(0,DRAW_LINE); else SetIndexStyle(0,DRAW_NONE);
if(ShowAllLines == True) SetIndexStyle(1,DRAW_LINE); else SetIndexStyle(1,DRAW_NONE);
if(ShowTargets == True) SetIndexStyle(2,DRAW_LINE); else SetIndexStyle(2,DRAW_NONE);
if(ShowTargets == True) SetIndexStyle(3,DRAW_LINE); else SetIndexStyle(3,DRAW_NONE);
SetIndexStyle(4,DRAW_ARROW); SetIndexArrow(4,SYMBOL_ARROWUP);
SetIndexStyle(5,DRAW_ARROW); SetIndexArrow(5,SYMBOL_ARROWDOWN);
SetIndexStyle(6,DRAW_ARROW); SetIndexArrow(6,161); // BullDot (WingDings character)
SetIndexStyle(7,DRAW_ARROW); SetIndexArrow(7,161); // BearDot (WingDings character)
SetIndexBuffer(0,UpperLine);
SetIndexBuffer(1,LowerLine);
SetIndexBuffer(2,Target1);
SetIndexBuffer(3,Target2);
SetIndexBuffer(4,BuyArrow);
SetIndexBuffer(5,SellArrow);
SetIndexBuffer(6,BullDot);
SetIndexBuffer(7,BearDot);

IndicatorDigits(Digits);
if(ShowAllLines == True) SetIndexLabel(0,"UpperLine"); else SetIndexLabel(0,"");
if(ShowAllLines == True) SetIndexLabel(1,"LowerLine"); else SetIndexLabel(1,"");
if(ShowTargets == True) SetIndexLabel(2,"Target1"); else SetIndexLabel(2,"");
if(ShowTargets == True) SetIndexLabel(3,"Target2"); else SetIndexLabel(3,"");
SetIndexLabel(4,"BuyArrow");
SetIndexLabel(5,"SellArrow");
SetIndexLabel(6,"");
SetIndexLabel(7,"");
// cleanup display buffers
for(i=0; i<Bars; i++)
   {
   UpperLine[i] = EMPTY_VALUE;
   LowerLine[i] = EMPTY_VALUE;
   Target1[i] = EMPTY_VALUE;
   Target2[i] = EMPTY_VALUE;
   BuyArrow[i] = EMPTY_VALUE;
   SellArrow[i] = EMPTY_VALUE;
   BullDot[i] = EMPTY_VALUE;
   BearDot[i] = EMPTY_VALUE;
   }
  return( INIT_SUCCEEDED);
} // end of init()
double Komma = Digits;


//+------------------------------------------------------------------+
//| Status Message prints below OHLC upper left of chart window
//+------------------------------------------------------------------+

//+------------------------------------------------------------------+
//| Custom indicator iteration function                              |
//+------------------------------------------------------------------+
int start()
{
// REDRAW ONLY ONE TIME PER CANDLE
if(redrawtime == Time[0]) { return(0);} // if already redrawn on this candle then do no more
else redrawtime = Time[0];                              // remember when the indicator was redrawn

double   zigzag, range, retracedepth, one, two, three;
datetime onetime, twotime, threetime;
int      shift = Bars-1;
while(shift >= 0)
   {
   // UPPERLINES and LOWERLINES based on ZIGZAG
   UpperLine[shift] = UpperLine[shift+1];
   LowerLine[shift] = LowerLine[shift+1];
   Target1[shift] = Target1[shift+1];
   Target2[shift] = Target2[shift+1];
  // BuyArrow[shift] = EMPTY_VALUE;
 //  SellArrow[shift] = EMPTY_VALUE;
   BullDot[shift] = EMPTY_VALUE;
   BearDot[shift] = EMPTY_VALUE;
   zigzag = iCustom(NULL,0,"ZigZag",ZigZagDepth,5,3,0,shift);
   if(zigzag == High[shift])
      {
      UpperLine[shift] = High[shift];
      firsthigh = prevhigh; firsthightime = prevhightime;
      prevhigh = lasthigh;  prevhightime = lasthightime;
      lasthigh = zigzag;    lasthightime = Time[shift];
      }
   if(zigzag == Low[shift])
      {
      LowerLine[shift] = Low[shift];
      firstlow = prevlow; firstlowtime = prevlowtime;
      prevlow = lastlow;  prevlowtime = lastlowtime;
      lastlow = zigzag;   lastlowtime = Time[shift];
      }

   ///////////////////////////
   // BULLISH BREAK ABOVE #2
   one = prevlow; onetime = prevlowtime;
   two = lasthigh; twotime = lasthightime; if(twotime == Time[shift]){two = prevhigh; twotime = prevhightime;}
   three = lastlow; threetime = lastlowtime;
   if(one - two != 0) retracedepth = (three - two) / (one - two);  // retrace depth
   // signal rules
   if(shift > 0)
   if(retracedepth >  RetraceDepthMin)                  // minimum retrace depth for 123 pattern
   if(retracedepth <  RetraceDepthMax)                  // maximum retrace depth for 123 pattern
   if(brokenline   != UpperLine[shift])                 // if this line has not already been broken
   if(Low[shift]   <  UpperLine[shift])                 // low of rangebar is below the line
   if(Close[shift] >  UpperLine[shift])                 // close of rangebar body is above the line (break)
      {
      range = MathAbs(two - three);                    // range is the distance between two and three

      BuyArrow[shift] = Low[shift];
      BullDot[iBarShift(NULL,0,onetime)] = one;        // ONE
      BullDot[iBarShift(NULL,0,twotime)] = two;        // TWO
      BullDot[iBarShift(NULL,0,threetime)] = three;    // THREE
      signal = BUYSIG;
      Target1[shift] = ( two + ((two-three/100)*61.8*10*Point ) );
      Target2[shift] = two+(range*Target2Multiply);      signaltime = Time[shift];
      signalprice = BuyArrow[shift];
      brokenline = UpperLine[shift];
//      Ausgabe("Target 1 :",DoubleToStr(Target1[shift],Digits),clrBlack );
//      Alert( "Long Signal im " + Symbol() + "." +" Punkt 2 um:  " + TimeToString(Time[shift],TIME_MINUTES )+"  Uhr  gebrochen ");
      
      }

   /////////////////////////////////////////////
   // BULLISH BREAK OF UPPERLINE (NOT 123 SETUP)
   // signal rules
   if(shift > 0)
   if(ShowAllBreaks == True)
   if(brokenline != UpperLine[shift])                  // if this line has not already been broken
   if(Low[shift] < UpperLine[shift])                   // low of rangebar is below the line
   if(Close[shift] > UpperLine[shift])                 // close of rangebar body is above the line (break)
      {
      range = UpperLine[shift]-LowerLine[shift];
      Target1[shift] = UpperLine[shift]+(range*Target1Multiply);
      Target2[shift] = UpperLine[shift]+(range*Target2Multiply);
      BuyArrow[shift] = Low[shift];
      signal = BUYSIG;
      signaltime = Time[shift];
      signalprice = BuyArrow[shift];
      brokenline = UpperLine[shift];

      }

   ///////////////////////////
   // BEARISH BREAK BELOW #2
   one = prevhigh; onetime = prevhightime;
   two = lastlow; twotime = lastlowtime; if(twotime == Time[shift]){two = prevlow; twotime = prevlowtime;}
   three = lasthigh; threetime = lasthightime;
   if(one - two != 0) retracedepth = (three - two) / (one - two);  // retrace depth
   // signal rules
   if(shift > 0)
   if(retracedepth > RetraceDepthMin)                  // minimum retrace depth for 123 pattern
   if(retracedepth < RetraceDepthMax)                  // maximum retrace depth for 123 pattern
   if(brokenline != LowerLine[shift])                  // if this line has not already been broken
   if(High[shift] > LowerLine[shift])                  // high of rangebar is above the line
   if(Close[shift] < LowerLine[shift])                 // close of rangebar is below the line (break)
      {
      range = MathAbs(two - three);                    // range is the distance between two and three
      Target1[shift] = two-(range*Target1Multiply);
      Target2[shift] = two-(range*Target2Multiply);
      SellArrow[shift] = High[shift];
      BearDot[iBarShift(NULL,0,onetime)] = one;        // ONE
      BearDot[iBarShift(NULL,0,twotime)] = two;        // TWO
      BearDot[iBarShift(NULL,0,threetime)] = three;    // THREE
      signal = SELLSIG;
      signaltime = Time[shift];
      signalprice = SellArrow[shift];
      brokenline = LowerLine[shift];
 //     entryprice_S = Open[shift-1];
 //     Alert( "Short Signal im " + Symbol() + ". Punkt 2 um:  " + TimeToString(Time[shift],TIME_MINUTES )+"  Uhr  gebrochen ");
      
      }

   /////////////////////////////////////////////
   // BEARISH BREAK OF LOWERLINE (NOT 123 SETUP)
   // signal rules
   if(shift > 0)
   if(ShowAllBreaks == True)
   if(brokenline != LowerLine[shift])                  // if this line has not already been broken
   if(High[shift] > LowerLine[shift])                  // high of rangebar is above the line
   if(Close[shift] < LowerLine[shift])                 // close of rangebar is below the line (break)
      {
      range = UpperLine[shift]-LowerLine[shift];
      Target1[shift] = LowerLine[shift]-(range*Target1Multiply);
      Target2[shift] = LowerLine[shift]-(range*Target2Multiply);
      SellArrow[shift] = High[shift]; 
      signal = SELLSIG;
      signaltime = Time[shift];
      signalprice = SellArrow[shift];
      brokenline = LowerLine[shift];
//      entryprice_S = Open[shift-1];
      }

   // TARGET LINE RULES
   if(signal == BUYSIG)
      {
      if(Low[shift] > Target1[shift]) Target1[shift] = EMPTY_VALUE;
      if(Low[shift] > Target2[shift]) Target2[shift] = EMPTY_VALUE;
      }
   if(signal == SELLSIG)
      {
      if(High[shift] < Target1[shift]) Target1[shift] = EMPTY_VALUE;
      if(High[shift] < Target2[shift]) Target2[shift] = EMPTY_VALUE;
      }

   // HIDE LINE TRANSITIONS
   if(HideTransitions == True)
      {
      if(UpperLine[shift] != UpperLine[shift+1]) UpperLine[shift+1] = EMPTY_VALUE;
      if(LowerLine[shift] != LowerLine[shift+1]) LowerLine[shift+1] = EMPTY_VALUE;
      if(Target1[shift] != Target1[shift+1]) Target1[shift+1] = EMPTY_VALUE;
      if(Target2[shift] != Target2[shift+1]) Target2[shift+1] = EMPTY_VALUE;
      }

   shift--; // move ahead one candle
   }


   return(0);
}// end of start()

//+------------------------------------------------------------------+
//| Custom indicator deinitialization function                       |
//+------------------------------------------------------------------+
int deinit()
{
// cleanup display buffers
for(int i=0; i<Bars; i++)
   {
   UpperLine[i] = EMPTY_VALUE;
   LowerLine[i] = EMPTY_VALUE;
   Target1[i] = EMPTY_VALUE;
   Target2[i] = EMPTY_VALUE;
   BuyArrow[i] = EMPTY_VALUE;
   SellArrow[i] = EMPTY_VALUE;
   BullDot[i] = EMPTY_VALUE;
   BearDot[i] = EMPTY_VALUE;
  
   }
 
return (0); 
  
}// end of deinit()
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